I am pleased to share my latest work on the NBC series Grimm. This episode will feature shots that I created liquid simulations for with Refuge VFX. Keep your eyes peeled for crying walls and a flooding dungeon to see my work.
I worked with the guys over at Allegorithmic to create this Bitmap2Material demo video. Check it out!
Created this video to show how to render Orntrix hair with Vray in 3ds max using the latest free updates for Ornatrix and Vray.
I am pleased to share my latest work on the NBC series Grimm. This episode will feature shots that I created liquid simulations for with Refuge VFX. Keep your eyes peeled for crying walls and a flooding dungeon to see my work....
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I am honored to be named Autodesk Master!! Thanks so much to everyone that voted. This is such an amazing award to win. What makes it so special is that you must be nominated by your peers the vote in by the CG community. Thanks again to everyone, I really appreciate your support! Please check ...read more...
I worked with the guys over at Allegorithmic to create this Bitmap2Material demo video. Check it out!...
Created this video to show how to render Orntrix hair with Vray in 3ds max using the latest free updates for Ornatrix and Vray....
Here is a quick video on State Sets in the latest 3ds max subscription drop. If you haven’t seen it yet… Check it out...
Have a look at a tutorial I contributed to 3D World magazine issue 147 on animated pivot points on 3ds Max 2012. Here is the video tutorial that goes along with it...
Chaos Group has been kind enough to post my Phoenix FD demo from the Siggraph 2011 show floor on their YouTube channel. Take a peek....
Have a peek at the Carbon Scatter review I did for issue 146 of 3D World magazine. Nice tool for populating scenes in 3ds max!...
I was excited to host this years “Unofficial 3ds max Users Gathering” at Siggraph 2011. 3ds max users flocked to grab beers and food at Mahony & Sons Irish pub right by the water behind the convention center. A great time was had by all. Thanks to everyone for coming and sharing a brew....
I worked with the teams at CafeFX and cebas to produce particle destruction animations and lighting solutions for Spiderman 3. In the interior shots of the crane going through the office building, I worked on creating a clean and flicker free global illumination solution to match the background plates and action in Maya. In the ...read more...
It was a great pleasure to work with the CafeFX team on Nim’s Island. I worked closely with Michael Sean Foley, the CG Supervisor on the film, to create a flicker free global illumination simulation for the CG characters in the film. I also help to create shaders to achieve the proper displacement and overall ...read more...
My Fluid Dynamics Master Class has been announced at EUE 2011! Fluid Dynamics in 3ds max with Phoenix FD: Learn how to create complex fire, smoke, and liquid simulations in 3ds max using Chaos Group’s Phoenix FD. Some topics covered will be: Liquid simulation with foam and splashes Rendering liquids with Vray implicit surfaces Igniting ...read more...
Chaos Group has released 6 new Training videos I created for them on Phoenix FD. Please check them out!...
I contributed an article on creating better skinning using Skin Morph in Issue 27 of 3D Artist Magazine. Hope everyone enjoys it...
I have two new articles and videos in the latest this issue of 3D world magazine. The first is on under water lighting and the other on creating a Tron like glow effect in 3ds max. Please have a look:)...
Chaos Group has released a new demo video I created for them to show the features and abilities of Phoenix FD. Please check it out!...
I have a couple articles in the latest this issue of 3D world magazine. One is on basic exterior lighting and the other on motion graphics FX in 3ds max. Take a peek...
I gave a presentation of Slate material workflow and character muscle setups in 3ds max for the January AAUGA meeting at Neoscape. Neoscape is always a wonderful place to give a talk with a wonderful group of animators and 3ds max enthusiasts....
3D World Magazine has published an article I wrote in the latest December issue, on emitting particle from a surface. Here is the link to 3D Worlds website and the latest issue...
3D World magazine has given a fantastic review my 3ds max training DVD: “Autodesk 3ds Max 2011 – CAT, Slate, Viewport Canvas, Rendering, and More” They give the DVD an 8/10 and say “It‘s well-put together with all the necessary files you‘d expect. McCarthy‘s commentary is good – it doesn‘t drag, it stays interesting and ...read more...
In this DVD, Instructor Michael McCarthy goes in depth with some of the most important new features in 3ds Max 2011. Michael starts off with an extensive overview of “CAT” and then goes through creating a custom CAT Rig from scratch and even goes into great detail with using CAT Muscles. Next Michael goes into ...read more...
I created this demo video for Pixologic to show the power of GOZ in use with 3ds max and Maya....
I was honored to present the only 3ds max based Siggraph Master class this year entitled “Node Based Material Creation Using the New Slate Material Editor in 3ds max 2011.? The title is a mouth full but it was a very cool class. It is available for free on The Area....
Here is a quick demo of the rig I showed in my EUE 2010 Master Class this year....
I partnered up with Marsel Khadiyev at Ephere to create ZooKeeper for 3ds max. We have released 1.6 and the 3ds max community has really been WOW’d, I think. I am the lead product designer and QA representative for the product....
At Siggraph this year, I did some demos for Joe Alter’s Lip Service for Maya. This is a great tool for sculpting and animating characters right inside Maya. There will be some great demo videos to come so stay tuned....
I finished up 4 episodes for the Discovery Channel on a show called Treasure Quest. Here are some images and a trailer with some of my shots from the production. Shots I worked on are at 1:17, 1:54, 4:24, 4:44, 5:05....
I created this set of 14 training videos on CAT for Autodesk. They are done in 3ds max 2010 and show all the basics of CAT including bipeds, quadrupeds, animation, and muscles. http://www.autodesk.com/us/3dsmax/CAT-how-to-movies/index.html...
Here is a demo video I created for Particle Flow Box 2 Pro...